Guo Zichun

Date:2025-06-09View:14

Name郭子淳 Guo Zichun

Professional title: Professor/Academic Leader 

Contact informationguozichun@buct.edu.cn

Office location: Room 210, Activity Center, Changping Campus (Digital Media Art Teaching and Research Section)

Educational Background

September 2017- July 2020, Communication University of China, Digital Media Art, Doctor of Design

September 2011 – July 2014, Communication University of China, Animation Theory and Practice Master of Arts

June 2009 – July 2011,  Southeast University, Digital Media Technology,  Master of Software Engineering

September 2005 – June 2009, Communication University of China, Animation, Technology  Bachelor of Arts


Research Fields:

Specialized in Embodied Intelligence Design, Animation and Game Production, and Future Imaging & Intelligent Media Design.


Teaching Courses:

Instructed courses include Digital Art Creation Practice, Fundamentals of Directing, Concept Design, Collaborative Creation, and Independent Game Development.


Academic Achievements

  1. Exploring Embodied Emotional Communication: A Human-oriented Review of Mediated Social Touch2025

  2. Auto-generating Road Trip Vlogs While Safe-driving: a Human-Vehicle-Environment System for Capturing and Editing Scenic Views En Route2024

  3. Preparation of phase change Heat storage wood with in-situ generation of thermal conductive particles to improve photothermal conversion efficiency2024

  4. Embodied Emotional Communication: A Study on Parent-Child CommunicationAmong College Students Using Virtual Reality Technology2024

  5. Personalized nursing service design for patients with psoriasis2024

  6. Challenges of AI Emergent Generation for Audio-Visual Creation: Reflections on the Future Audio-Visual Industry2024

  7. Narrative Transformations in Chinese Sci-Fi Film and Television Creation and Philosophical Reflections on Human-Machine Relationships2023

  8. Research on Natural Interaction Design in Museums Based on Embodied Cognition2023

  9. Mark: Augmented Reality for Enhancing Efficiency and Autonomy in Lunar Extravehicular Activities2023

  10. Can You Move It?: The Design and Evaluation of Moving VR Shots in Sport Broadcast2023

  11. UGAC Research on Innovative Production Models for "2D" Audio-Visual Content2022

  12. Embodied Interactive Narrative: An Experiential Interpretation of Narrative Forms in the Intelligent Era2022

  13. “ ‘avatar to Person (ATP) Virtual Human Social Ability Enhanced System for Disabled People2021

  14. Savior: An Interactive Game Device for Environmental Protection2021

  15. Intelligent Design of VR Predictive Broadcasting for the Winter Olympics: A Case Study of Ice Hockey Games2021

  16. Cyberspace and the Turn of Human Existence: The Proposal, Issues, and Reflections of the Bit Horizon’ ”2019

Research Projects:

1. National Social Science Fund General Project

2. Ministry of Education Humanities and Social Sciences Research Project

3. China Postdoctoral Science Foundation General Project

4. Key Research Project of Sichuan Provincial Social Science Research Base

5. Ministry of Education Industry-University-Research Collaborative Education Project

6. Central University Free Exploration Project

7. 14th Five-Year Plan Key Project of Tao Xingzhi Education Research Association

8. Young Talent 100 Program


Academic Awards

1. National Teaching Innovation Competition (Beijing Division)

2. Beijing Municipal Outstanding Instructor Award for Colleges and Universities

3. 4th National Digital Creative Skills Competition

4. 18th Busan International Digital Arts Festival

5. 2nd National Simulation Innovation Application Competition


Academic Conferences


15th China Conference on Computer Graphics (Chinagraph 2024) - Track on Intelligent Interaction and Design / Keynote Speech: Embodied Intelligence Narrative

Participation:Gave a keynote speech


Keynote Speech at the 2024 China Multimedia Conference - Special Track on Intelligent Art and Design: Embodied Intelligence Design

Participation:Gave a keynote speech


Keynote Speech at the 2024 International Conference on Applied Human Factors and Ergonomics

Participation:Gave a keynote speech


Keynote Speech at the 2024 International Conference on Art and Technology: Embodied Intelligence Design

Participation:Gave a keynote speech


2024 Capital Intellectual Property Service Association / Beijing Original Design Promotion Association

Participation:Achievement promotion


2023 International Academic Symposium on Design Education

Participation: Research Paper Presentation


2023 Invited Lecture at Daegu University, South Korea

Participation: Served as the keynote professor


The 19th Harmonious Human - Machine Environment Conference (HHME 2023)

Participation: Paper Presentation


2023 First Beijing Interdisciplinary Conference

Participation: Keynote Presentation


2023 Beijing Design Art and Design Expo

Participation:Theme Lecture


2022 14th China Conference on Computer Graphics (Chinagraph)

Participation: Work Exhibition & Award Presenter


2022 7th Symposium on Science and Art

Participation:Conference Report&Conference Paper


9th International Conference on Orange Technology

Participation: Research Paper Presentation


2020 China Science Fiction Conference

Participation: Gave a keynote speech

Theme: "Opportunities and Challenges for the Sci-Fi Industry in the Context of Technological Innovation"

Media Coverage: Reported by CCTV, Xinhua News Agency, and other major media outlets

Year/Venue: 2020, Beijing


2020 Beijing Municipal Cultural and Art Fund Art Talent Training Program

Participation: Served as a lecture professor

Theme: "Frontiers of Digital Art and Intelligent Media Design"

Year/Venue: 2020, Beijing


2020 Tsinghua University Aging Conference: "Reflections on Aging: Where Do We Go from Here?"

Participation: Gave a keynote speech

Theme: "Inclusive Intelligent Design and Research for Aging Populations"

Year/Venue: 2020, Beijing


2020 National Key R&D Program "Science and Technology for the Winter Olympics" Key Project

Participation: Delivered a research and development progress report

Year: 2020


9th International Conference on Orange Technology

Participation: Research Paper Presentation


2022 14th China Conference on Computer Graphics (Chinagraph)

Participation: Work Exhibition & Award Presenter


2022 7th Symposium on Science and Art

Participation:Conference Report&Conference Paper