Associate Professor
Mail: rjiang@buct.edu.cn
Address: Room 210, University Student Activity Center, Beijing University of Chemical Technology, No. 39, Nanjian Road, Changping District, Beijing
Education Background
Ph.D. in Animation Studies Communication University of China, Beijing, China September 2013 – June 2017 Advisor: Professor Shimin Yong
Ph.D. Joint Training Program in Game Design Northeastern University, Boston, USA September 2014 – February 2016 Advisor: Professor Magy Seif El-Nasr
M.E. in Computer Technology Beijing Forestry University, Beijing, China September 2011 – June 2013 Advisor: Professor Xinyuan Huang
B.A. in Digital Media Art Beijing Forestry University, Beijing, China September 2007 – June 2011
Occupational History
2017- Today Beijing University of Chemical Technology
Associate Chair, Department of Art and Design
Program Director, Digital Media Art
Beijing University of Chemical Technology, Beijing, China
September 2021 – Present
Lecturer, School of Information Science and Technology
Beijing University of Chemical Technology, Beijing, China
September 2017 – September 2021
Additional Roles and Affiliations: Member, Cultural Committee of Jiusan Society Beijing Municipal Committee ; Member, Political Participation and Deliberation Committee, Jiusan Society BUCT Branch; Member, Digital Creativity Committee, National Computer Education Association; Representative, China Collegiate Esports League (CCEL) Governing Council
Research Area
Serious game design, innovative design of digital art
Courses Taught
Introduction to Game Design
Fundamentals of Game Development
3D Animation Design and Production
Principles of Animation Motion
Selected Publications
Journal Articles
Jiang, R*, et al. (2021). Health Communication in Games at the Early Stage of COVID-19 Epidemic: A Grounded Theory Study Based on Plague, Inc. Games for Health Journal, 10(6), 408–419. (SSCI Q1)
Jiang, R*, et al. (2017). Iterative Design and Testing for the Development of a Game-Based Chlamydia Awareness Intervention: A Pilot Study. Games for Health Journal, 6(4), 205–216. (SSCI Q1)
Jiang, R*, Shao, B. (2021). A Game Design Method Based on the Theory of Heterogeneous Homomorphism: Taking the Twenty-Four Solar Terms Game as an Example. Art Panorama, (01), 152–153. (Core Journal of Peking University)
Zhang, S. Y., Jiang, R*. (2024). Cultural Translation and Dynamic Engagement: Serious Game Design for the Activation of Traditional Chinese Medicine Heritage. Digital Publishing Research, 2. (Chinese Academic Journal)
Meng, X., Jiang, R*. (2023). Enhancing the International Communication of Contemporary Chinese TV Dramas from the Perspective of Chinese Modernization. Modern Audiovisual, 11, 10–16. (Chinese Academic Journal)
Conference Proceedings
Si, S., et al. (2021). Online Virtual Art Exhibition Solution Based on Krpano. In Proceedings of the 9th International Conference on Orange Technology (ICOT 2021) (pp. 1–5). IEEE. (EI Indexed)
Luo, A.+, et al. (2020). Revealing the Different Characteristics of Travelers and Their Transport Media: A Case Study of Dock-less Bike Sharing System. In Proceedings of the 20th COTA International Conference of Transportation Professionals (CICTP 2020). (EI Indexed)
Jiang, R., Shi, M. Y. (2014). New Trend of Serious Games: Video Game for Cognitive Capability Training of the Aged. Applied Mechanics and Materials, 556–562, 6492–6495. (Indexed by EI, Conference Paper)
Books
Jiang, R. (2020). Serious Game Design and Evaluation for Sexually Transmitted Infections (STIs). In: Game Studies Reader. Shanghai: East China Normal University Press, September 2020. (Monograph Chapter)
Jiang, R. (2020). Fundamentals and Advanced Tutorials on Interactive Animation Design. Yichang: China Three Gorges Publishing House, January 2020. (Textbook)
Jiang, R., Zhang, S. Y., Fan, C. J., Dong, G. J., Zuo, A. P. (2023). Current Status and Trends of VR Game Development. In Blue Book of Game Industry: Report on the Development of China's Game Industry.(Chapter)
Translated Work
Liu, M. F., Zhu, X. F., Jiang, R. (Trans.). Rules of Play: Fundamentals of Game Design. (Chinese Translation)
Academic Awards and Policy Contributions
Proposal on Establishing a Regional Esports Brand and Creating a Capital-Featured Esports League Week (2025)
Adopted by the United Front Work Department of the CPC Beijing Municipal Committee and received an official directive from municipal leaders.Proposal on Building a New Benchmark for Cultural and Tourism Integration in the Capital through “Dual-Olympics” Nighttime Study Tour Activities (2024)
Adopted by the Beijing Municipal Committee of the Chinese People's Political Consultative Conference (CPPCC) and the United Front Work Department of the CPC Beijing Municipal Committee.Proposal on Strengthening the “Dual-Olympics” Brand Image and Creating Unique Cultural Identity Carriers for the Capital (2023)
Adopted by the Beijing Municipal Committee of the CPPCC.
Research Projects
Principal Investigator, Gamified Innovation of the Chinese Twenty-Four Solar Terms Based on the Theory of Heterogeneous Homomorphism
Funded by: Key Laboratory of Digital Media, Sichuan Province
Principal Investigator, Research and Development of Serious Games in the Field of Medical and Health Care
Funded by: Fundamental Research Funds for the Central Universities
Principal Investigator, Development of an Interactive Display System for Quantum Spin Experiments
Type: Horizontal Research Project (Industry Collaboration)
Principal Investigator, Development of an Interactive Display System for Introductory Quantum Mechanics
Type: Horizontal Research Project (Industry Collaboration)
Principal Investigator, Development and Application of Virtual Reality Technology in Virtual Simulation Teaching Systems
Type: Industry–Academia–Research Collaboration Agreement
Principal Investigator, Modular R&D and Application of Authenticity in Metaverse-Based Virtual Environment Generation and Interactive Experience
Type: Horizontal Research Project (Industry Collaboration)
Co-Investigator, Development of the “Health Kitchen” App System for Elderly Wellness and Diet
Funded by: Chaoyang District Science and Technology Committee Collaborative Innovation Program
Co-Investigator, Construction of a Narrative Evaluation System for Contemporary Chinese Children's Animation
Funded by: Sichuan Animation Research Center
Co-Investigator, Curation and Exhibition Project: “Heaven–Earth–Human—Cultural and Artistic Exhibition of the Twenty-Four Solar Terms”
Commissioned by: National Agricultural Exhibition Center
Main teaching achievements
December 2023 – Second Prize, 5th National Hybrid Teaching Design Innovation Competition
2023 – Principal Investigator, Approved Educational Reform Project: Research on Constructing a Hybrid Teaching Ecosystem in the Era of Intelligent Media—A Case Study of the Course “Introduction to Game Design”
2021 – Principal Investigator, Approved Project: Curriculum Cluster Construction of Digital Arts under the Concept of Integrated Arts in the Context of “New Liberal Arts”, Beijing University of Chemical Technology
March 2019 – Third Prize, National Digital Creativity Teaching Skills Competition for University Faculty
January 10, 2019 – Third Prize, Young Faculty Teaching Skills Competition, Beijing University of Chemical Technology
September 2018 – Principal Investigator, Approved Educational Reform Project: Research on University–Enterprise Joint Training Models for Skilled Digital Creativity Talents, Beijing University of Chemical Technology